Currently, there are many new applications being developed in the "Web 3.0", which means that they store data in a decentralized way using blockchain technologies. One trend is that of "play-to-earn" games. It is an interesting idea. Because the game objects are on the blockchain…
Last week, Ryerson University's Chang School of Continuing Education organized a one-day professional development and networking event in Toronto, Canada. The event focused on serious games and gamification for three specific application areas: higher education, healthcare, and corporate. Several dozens of attendees spent the day…
Octalysis Prime, the "gamified mentorship journey with Yu-kai Chou", was officially launched this February 1st, 2018. Octalysis Prime is a comprehensive platform aimed at teaching gamification and related concepts and practices. It is structured in the format of a real-life RPG (role-playing game), in which…
The JMIR Serious Games journal has recently published an article in which researchers reviewed 33 studies reporting results of the use of gamification and serious games for cognitive assessment or training.
Image source: Wooden Earth
The review identified 7 reasons that led researchers to apply gamification…
During the past week, considerable attention has been given in the media to Niantic's new game, Pokémon GO! Lots of people are talking about the game's potential benefits and dangers. One of the many claims that have taken the media is that Pokémon GO is…
Gamification consultant and expert Yu-kai Chou has recently launched a Kickstarter campaign to fund his new initiative: Octalysis Prime. The campaign reached its $ 15,000 goal in 12 hours and ended in just 9 days with the amazing mark of $ 51,529 funded by 370 backers.
Octalysis Prime will…
This year brought us many interesting advancements on the field of Gamification! With so much happening, I will not try to compile a comprehensive list of the best news we had this year, but I would love to highlight some of the facts that were…
Hello! Welcome to the Gameful Bits blog!
This is a space where I will share my thoughts on Gamification and Gameful Design, the results of my research, and other relevant information to academics and professionals interested in these topics.
I am Gustavo F. Tondello, a Gamification Consultant…